Theory of Fun for Game Design

$ 10.11

Subject Area: Computers Item Height: 0.8 in Item Weight: 19.4 Oz Author: Raph Koster Format: Trade Paperback Subject: Programming / Games, User Interfaces, Social Aspects / Human-Computer Interaction Type: Textbook width: 7.5 in Publication Name: Theory of Fun for Game Design Book Title: Theory of Fun for Game Design height: 0.8 in ISBN: 9781449363215 Publication Year: 2013 Item Width: 7.5 in Publisher: O'reilly Media, Incorporated Language: English Number of Pages: 304 Pages Release Year: 2013 Item Length: 9.2 in

Description

Theory of Fun for Game Design. Condition Notes: Gently read. Binding tight; spine straight and smooth, with no creasing; covers clean and crisp. Minimal signs of handling or shelving. Note : Any images shown are stock photographs and product may differ from what is shown. You are purchasing a Very Good copy of 'Theory of Fun for Game Design' Condition Notes: Gently read. May have name of previous ownership, or ex-library edition. Binding tight; spine straight and smooth, with no creasing; covers clean and crisp. Minimal signs of handling or shelving. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item! Ships USPS Media Mail